5 Psychology Books That Contextualize Gamification Design

5 Psychology Books That Contextualize Gamification Design

(Click here if you are interested in Yu-kai Chou’s Book “Actionable Gamification” – Beyond Points, Badges and Leaderboards.” The book sold over 100K copies and is referenced by over 2500 Ph.D. Theses and Academic Journals.) The obvious and ultimate point of creating games is to satisfy players. But to do this successfully requires a complex process … Continue reading 5 Psychology Books That Contextualize Gamification Design

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