High-Fives and Crowning: Two Game Design Techniques for your Win-States

Introduction to High-Fives and Crowning Today, we delve into two straightforward, yet crucial game design techniques: High-Five (Game Design Technique #17) and Crowning (Game Design Technique #18). A High-Five, as game technique number 17, is an emotional reward presented to the user after accomplishing a relatively minor task or achievement. On the other hand, Crowning, … Continue reading High-Fives and Crowning: Two Game Design Techniques for your Win-States

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