"I had to solve by looking outside of the racing genre" how Bloodborne Kart pulls from Halo to get it right

"I had to solve by looking outside of the racing genre" how Bloodborne Kart pulls from Halo to get it right

How many other releases do you think inspired your favourite video game of all time? One, two, ten? Believe it or not, creative works are usually a swarm of different experiences and references pulled from all over the place. This is true for everything ranging from articles written on video game websites to Bloodborne Kart, an upcoming Bloodborne-fan game that pulls from Mario Kart to Halo in order to meet expectations.

All this was revealed to me in an interview with Lilith, one of the three developers working hard to release Bloodborne Kart as a free game next January. Originally a meme project, it would spiral into a full on passion project for the team. This shift required turning a joke into an actual, playable game. When kart racers are involved, there is only really one place you could start.

“It is pulling from the full genre, but indeed the biggest inspiration was Mario Kart 64,” states Lilith. “That was the one I played growing up. When it came to making the foundational decisions, all the decisions were Mario Kart related.” This involved core aspects of the gameplay, including picking up power-ups, power-ups spinning in the corner when nabbed, and more. Lilith also listed various other games to which Bloodborne Kart owes a slice of its gameplay experience to, including Crash Team Racing and Twisted Metal.

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