Review: Botany Manor (Switch) – Cosy Yet Challenging, This Puzzler Is Quite Beautiful
Bloomin’ lovely.
When cosy and wholesome games first stepped onto the scene, they were counter-culture — created in response and in resistance to an industry that churned out violence, conflict, and a particular type of masculinity that wasn’t keen on things like emotions or intimacy. Some people were tired of this monolithic and exclusionary idea of what a game ‘should’ be — and so, as a direct contrast to all of that, the cosy game movement was created, prioritising stories that minimised conflict, and focused instead on growth and creation. That’s part of the reason why so many cosy games are about farming and relationships, because the themes of cultivation and creation are almost the exact opposite of violence and conflict.
But these days, cosy games have become a dominant part of gaming culture, and the conflict-free alternatives they once offered as a respite from the status quo are now a lucrative part of the status quo. This is what happens when counter-culture becomes culture: it forgets its roots and its purpose, and instead becomes about aping what’s already popular. In the process, many cosy games fail to understand that a player’s desire for softness and kindness does not mean that they want a completely toothless game. Challenge is not conflict. Challenge is fun.
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