Here's How Bloodlines 2 Will Make You A Pain In The Neck

Here's How Bloodlines 2 Will Make You A Pain In The Neck

As work continues on Vampire: The Masquerade – Bloodlines 2, developer The Chinese Room has shared more details on how players will be a bloody pain in the neck for San Francisco’s populace and why they’ll want to quench their thirst.

Blood will sustain you in the game, allowing you to make use of your vampiric talents, and you’ll need to regularly hunt for a fresh supply. Refueling on some human-sourced sustenance will require you to use your supernatural powers or raw persuasion on civilians so that you can lure them in for a quick sip, and you’ll want to do this as discreetly as possible so that you don’t break the rules of the Masquerade. That’s a vampire societal faux pas that can result in deadly consequences.

Concept art for how the feeding process could look in Bloodlines 2.

“One aspect that was really challenging was presentation, from a first-person perspective,” senior game designer Max Bottomley explained on the Bloodlines 2 blog. “Feeding in first-person doesn’t really show you much at best, and looks silly at worst, but a simple cut in and out of third-person can also be disorienting and feels a bit disconnected. What we settled on uses a bit of both, with some basic cinematic action cutting techniques to maintain continuity of motion, and enough first-person action at the end to get you settled into your next move.”

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