Baldur's Gate 3's second patch "around the corner", targets Act 3 performance improvements and bugs
A week after Baldur’s Gate got its first major patch – bringing around 1,000 bug fixes among other things – developer Larian Studios has shared initial details on its next big batch of changes, fixes, and additions, which it says is “just around the corner”.
Patch 2’s headline features include Baldur’s Gate 3’s first “substantial performance improvements” and better closure to its story. Starting with performance, Larian is promising improvements across the entire game, but says “Act 3 [is] where you’ll feel it the most”.
Specifically, Patch 2 will target the city of Baldur’s Gate itself, which Digital Foundry’s recently highlighted as a serious rough spot in an otherwise impressive game. Larian, for its part, calls the area “ambitious technically, narratively, and in scope”, saying, “One of the biggest issues with creating games is that technology is always trying to keep up with your ambition, and here we’ve been hit pretty hard by some setbacks.”
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