Feature: Meet The 'Arzette' Dev Salvaging The Zelda CD-i Games' "Genuine Potential"

Feature: Meet The 'Arzette' Dev Salvaging The Zelda CD-i Games' "Genuine Potential"

“I didn’t make this game as a joke”.

The year is 1991. ‘Video games’ — plastic, square-shaped cartridges that millions of people blow into every day — grip early-adopting proselytizers. Yet they don’t know their precious cartridge’s days are numbered. A mighty company from Kyoto rules the industry today, but a new laser-based challenger is lurking in the bushes.

Is it the mighty Sony PlayStation? No, not for another three years. Is it the Sega CD? Well, actually, that’s coming in a couple of days. But today, on December 3rd, 1991, the Philips CD-i has arrived. Its name is short for ‘Compact Disc-Interactive,’ which suggests the device plays CDs, naturally, but it can also play video games… though not very well.

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