Metroid Dread Wasn't A "Chaotic" Project, Working With Nintendo Was "Game Changing", Says Dev

Metroid Dread Wasn't A "Chaotic" Project, Working With Nintendo Was "Game Changing", Says Dev

“We understand each other perfectly”.

When Metroid Dread launched back in 2021, it’s fair to say that it completely reignited fans’ passion for the franchise. It became the fastest-selling entry in the series in the UK, US, and Japan and currently stands as the best-selling Metroid game of all time.

Despite the strong critical and commercial reception however, past reports have hinted at potential issues within developer MercurySteam during the project, including a particularly revealing piece from Anait Games that highlights a mishandling of resources and a lack of trust from project leads.

Read the full article on nintendolife.com