Not even Clive’s heaving pecs could help Final Fantasy 16 sales reach Square Enix’s lofty goals

Final Fantasy 16 takes an odd bit of inspiration from Marvel vs. Capcom 2

Despite previous comments, it now seems that Final Fantasy 16 didn’t actually hit Square Enix’s high expectations.

Square Enix shared its latest earnings report last week, Bloomberg reported (paywalled, thanks Eurogamer), where it shared that net sales had increased, but operating profit had dropped by 79 percent. President Takashi Kiryu spoke with analysts during a post-earnings call, where he said that the high end of the company’s expectations for the game weren’t met, with the supposed slow adoption of the PS5 being a factor as to why that is the case.

Last month, Square Enix said that the game’s sales were “extremely strong,” at the time noting that because of the smaller install base of the PS5 it makes sense it wasn’t as successful a launch as Final Fantasy 7 Remake on PS4. For comparison, Final Fantasy 16 sold three million copies in its first week, whereas Final Fantasy 7 Remake sold 3.5 million copies in three days. Both launched exclusively on PlayStation consoles at the time of their respective releases.

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