Review: Digimon World: Next Order – A Repetitive, Open-World Grind For Die-Hard Fans Only

Review: Digimon World: Next Order - A Repetitive, Open-World Grind For Die-Hard Fans Only

The only way is Easy Mode.

Just like any franchise that’s been going as long as it has, Digimon video games have had plenty of ups and downs. Digimon World: Next Order was first released in 2016 for the PlayStation Vita, with a PlayStation 4 release making its way to the West the following year. Since then, it has enjoyed enough of a cult following that it has now been ported to PC and Switch years later. Perhaps owing to its origins on Sony’s handheld console, it feels right at home on the Switch but Digimon World: Next Order is still a title that struggles to find its footing.

The opening of the game throws players into a tense battle between two highly evolved Digimon companions and a powerful opponent that serves as a tutorial for the combat system. Fights play out in real-time, with the player’s partners acting on their own initiative, based on which of the three pre-set AI behaviours you’ve chosen for them. Players can choose specific actions for them to take, but only if they have accrued enough Order Points through the course of the fight.

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