Review: Megaton Musashi W: Wired (Switch) – Good Old-Fashioned Mech-Battling Fun

Level-5 is back!
In late 2020, Level-5 shuttered its operations in the West and effectively ended its business outside of Japan, leaving Western fans of franchises such as Yo-Kai Watch and Professor Layton wondering if they would ever see English versions of new entries in their favorite series. Fortunately, the company has since reinvigorated its efforts in the West and one of the new projects to emerge is Megaton Musashi W: Wired. As an enhanced re-release of a previously Japan-only action RPG, this mech battler brings a lot of style, charm, and raw action to the table, marking a strong return to form for Level-5.
Megaton Musashi W begins by introducing us to Yamato Ichidaiji, a lonely and headstrong teen haunted by unfocused memories of a house fire that apparently killed his little sister. Yamato has a penchant for picking fights with other kids in the quiet suburban streets of Akagicho, often landing him in hot water with the law, and he’s soon offered a way out of his legal troubles when he’s approached by some mysterious agents who see great potential in his fighting capabilities. Yamato begrudgingly accepts their offer to join their “Oblivion Bay” program, only to quickly learn the awful truth that he’s been unknowingly living his whole life in a fortified shelter on a devastated Earth, which was ravaged when aliens called Draktors invaded and killed nearly the entire human population. The aliens are hellbent on finishing the job, but they’re held at bay by the fists and firepower of mighty piloted mech robots called Rogues, one of which is granted to Yamato to continue the fight.
Read the full article on nintendolife.com