Review: Teslagrad 2 – A Fine Follow-Up That Leaves You Wanting More

Review: Teslagrad 2 - A Fine Follow-Up That Leaves You Wanting More

Lighting strikes twice.

When the original Teslagrad released in 2013, the indie game scene was in a very different place. Long before modern Indie Worlds and Nindie Showcases and games from small developers put out by billion-dollar publishers, indie games still felt very much independent. The original game — recently re-released in Remastered form — always stood out as one of the more notable titles from a small dev, especially on the Wii U eShop. Now, a decade later, we’re in a different landscape. With the surprise release of Teslagrad 2, the question then is whether Norwegian studio Rain Games is able to capture lightning in a bottle once more.

Teslagrad 2 follows Lumina, a young girl who gets attacked by Vikings on her travels. She becomes stranded on Wyrmheim, a world heavily inspired by Scandinavia. Here she is tasked with harnessing and upgrading her electromagnetic powers to explore the world and find a way back home to her family.

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