Thornbush Weakness (GT #125)
Today, we’re going to talk about a new game design technique. I call it the Thornbush Weakness, which is Game Design Technique #125. It’s a somewhat complex concept. The definition of a Thornbush Weakness is: “Positioning a weakness that can become a strength.” First, let me tell you a little allegory I heard when I … Continue reading Thornbush Weakness (GT #125)
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