Ubisoft Is Using An AI Tool For Writing In Its Games
Ubisoft has developed an AI tool to help narrative designers write barks, according to a video presentation. Barks are lines spoken by NPCs after a trigger–such as a change in the environment or character interaction–that help bring the game’s world to life. Ubisoft’s Ghostwriter AI tool aims to lessen the tedium of writing these quips by providing the narrative team with a first draft of barks.
How Ghostwriter works is writers create a character and then input “an event or situation” for the character to experience. The tool then generates different variations of a bark, depending on the mode selected. Writers can edit further, and Ghostwriter also learns from each selected line that the writer accepts.
“Ghostwriter was created hand-in-hand with narrative teams to help them complete a repetitive task more quickly and effectively, giving them more time and freedom to work on games’ narrative, characters, and cutscenes,” Ubisoft says in its Ghostwriter introduction video.
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