Xbox will look at VR more seriously when "there’s an audience there"
Unlike PlayStation, Xbox hasn’t made any concrete moves in the VR space, and that’s apparently because it doesn’t think the audience is there just yet.
There’s a bit of a debate to be had about how successful VR is or is not at this point in time, and it seems like Xbox might also be a bit uncertain about it too. In a recent interview with The Hollywood Reporter, Xbox Game Studios head Matt Booty shared his thoughts on VR, and the way that Xbox is approaching the medium. “I think for us, it’s just a bit of wait until there’s an audience there,” said Booty. “We’re very fortunate that we have got these big IPs that have turned into ongoing franchises with big communities.
“We have 10 games that have achieved over 10 million players life-to-date, which is a pretty big accomplishment, but that’s the kind of scale that we need to see success for the game and it’s just, it’s not quite there yet with AR, VR.” By the sounds of things, Microsoft is looking for that big of a playerbase to be achieved with a VR or AR title before it moves into the space.
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